Things have kept rolling this week with a slight shift to more shading and hair creation of the characters in order to have renderable characters this week for the poster. Chris primarily worked on that in addition to finishing the Face rig for the janitor, animating his scenes, dropping new scenes in the animatic, andContinue reading
Category: Personal Project Production Journals
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Week 07 Team Journal
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Da Ziggy Ziggy Wack Zack Week 07 Journal
0Progress Summary: This week I finished the mad scientist model and began work on clothing models Time Break Down: Monday: group meeting (1.5 hour), mad scientist model (2-3 hours) Tuesday: Wednesday: Thursday: Friday: group meeting (45 minutes)janitor clothing (3-4 hours) Saturday:janitor clothing (4-5 hours) Sunday: mad scientist clothing (4-5 hours) Total hours: ~19 hoursContinue reading
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Juan Garzon Week 07 Journal
0So it got warmer outside, that’s a plus. This past week I needed to redo a few rough shots that were under my jurisdiction for the most part it was designed toward how the character moved as opposed to timing, which we had issues with over the past few weeks: A few of them areContinue reading
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Chris Cerrone Week07 Journal
0New animatic edit, Finished Ralph face rig with the exception of the mouth which needs a lot of Corrective blendshapes. Fixed glitch with other rig. Put a rig in the Mad Scientist Model, Shaded Ralph more and did all his xGen hair stuff. fought xGen problems Sat – Now. Shaded Black Gold and started onContinue reading
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Avery Brown Week 07 Journal
0Avery Brown, Week 06 Journal This week was frustrating, the render farm being in an abysmal state. I have sent IT some e-mails about it, and I have figured out how to get successful jobs through the farm. A very large portion of machines are completely unusable, but I have a list of working machinesContinue reading
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Alexis Bloom Week 07 Journal
0Alexis Bloom Week 07 Journal Working Hard or Hardly Working This was a fairly average workweek. Nothing terribly remarkable happened. Firstly, I had to finish the rig of the superhero since I didn’t completely finish it last week. I finished the second half of the face and added all of the necessary SDKs. IContinue reading
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Week 06 Team Journal
0This week the Mad Scientist sculpt was finished by Zack and while there are still a few tweaks we want to make to see how he looks with a slightly larger head the character is more or less done. Alexis and Chris worked on facerigging, the Super Hero and Janitor respectively, and both are aboutContinue reading
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Chris Cerrone Week 06 Journal
0I broke 44 hours last week and I can still feel every one. Majority of the time was spent on rigging the Janitors face (half is fully rigged and weighted, it needs to be mirrored and then a bank of SDKs needs to be created) and then Unwrapping/surfacing his skin and eyes. I enjoyed theContinue reading
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Zack Thomas Week 06 Journal
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Avery Brown Week 06 Journal
0Avery Brown, Week 06 Journal This week was not as successful as previous weeks. I only beat my hours goal by a hair. I spent a lot of time doing scene set up in Maya, which is necessary, but not rewarding. I feel like I have a million things left to do, and more onlyContinue reading
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Alexis Bloom Week 06
0Alexis Bloom Week 06 Journal All Work and No Play Makes Alexis a Dull Girl Some very good things happened and some very bad things happened this week. On the bright side, we got a lot of rough animation work done. We’re aiming to have everything rough animated and rendered by the end of theContinue reading
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Week 05 Team Journal
0After our presentation Tuesday we focused on both retiming the animatic as well as pushing our environment and character models further. The animation team met Wednesday night to discuss the rest of the week’s work, and by Friday had retimed many of the shots. Saturday they met as well to work together in the labsContinue reading
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Chris Cerrone Week 05 Journal
0Last week I was pretty burnt out after the push to get the animatic together for the presentation. For the rest of the week I still worked the same amount of time as usual but I feel like I didn’t get as much done. Its not so much that I got distracted as it isContinue reading
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Avery Brown Week 05 Journal
0Avery Brown, Week 05 Journal A big chunk of my time this week ended up being used to prepare for the presentation, including a very long day on Monday. Saturday evening, I took some time to research substance designer and I am now going to attempt some tests over the coming week to test its viabilityContinue reading
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Alexis Bloom Week 05 Journal
0Alexis Bloom Week 05 Journal Burning the Midnight Oil I think some good things happened this week. Since the midterm update, we have refined the animatic timing and it is looking much much better. We’re in the process of showing it to as many people as we can (including Nick on Monday) in order toContinue reading
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Chris Cerrone Week 04 Journal
0I worked 41:05 hours last week. About half animating, about half organizing, about half writing and rewriting the script. Thats more than 100%, because I did more than I expected to get done. I put body rigs in a rough mad scientist model that Avery made, then I did it to the Super Hero, andContinue reading
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Week 04 Team Journal
0This week, Alexis, Juan, and Chris all worked to finish the pop-through in time for the presentation. All of the shots went from having block people to having rigged characters posed in them. All of the characters have working body rigs. Zack completed the body models for the superhero and janitor. Avery rushed out a roughContinue reading
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Avery Brown Week 04 Journal
0Avery Brown, Week 04 Journal The environment model is a very complicated array of mostly the same models instanced a bunch of times. Without instancing, it takes almost 30 seconds to load the railings alone. The problem is that, while the FBX format supports instanced geometry, one of the import/export plug-ins does not, so bringingContinue reading
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Alexis Bloom Week 04 Journal
0Alexis Bloom Week 04 Journal Animation Sensation I am very pleased with how this week turned out. I had a lot of work to do, and managed to get most of it done. I was tasked with refining most of the shots in the animatic. This includes putting in the temporarily rigged models, re-timing someContinue reading
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Juan Garzon Week 04 Journal
0Well I forgot what week it is, let’s get down to it: So this week I had to get a few things done, primarily a finishing the bee gun model and start a pop through on a few scenes and organize the editing file directory, and for the most part it has been successful. WeContinue reading
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Zachary Thomas Week 04 Journal
0Progress Summary: This week I continued character modeling work. I finished the superhero model this week. The retopology work went a lot faster than it did with the Janitor model. Overall nothing much to report this week. Time Break Down: Monday: group meeting (1.5 hour), superhero sculpt (2-3 hours) Tuesday: Superhero Retopology (2-3 hours) Wednesday:Continue reading
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Behold!
0Mad Scientist is a temp rough model, but both have body rigs we can use to articulate the story better. Should have the Super hero in the shots by Friday!
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Week 03 Team Journal
0Over the last week Avery continued working on some of the more important bits of the environment, like the key panel , main control console and roughing in the storage room. Chris rigged the Janitor’s body but ran into trouble with the twisting in the IK set of the arms and has been working onContinue reading
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Chris Cerrone Week 03 Journal
0With last Monday off we met with our advisor Tuesday, and got feedback on the current animatic that I had put together. Later in the week we split the shots and I started working on mine as well as changing some of the story we got feedback on. Primarily this week I worked on riggingContinue reading
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Alexis Bloom Week 03 Journal
0Alexis Bloom Week 01 Journal Costume Network I was tasked with a few things this week. I was told to refine costumes, work on re-timing my shots for the animatic, and making a spinny newspaper… As far as the costumes go, we immediately decided on what we wanted the janitor and Mad Scientist to beContinue reading
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Zachary Thomas Week 03 Journal
0Zachary Thomas, Week 03: 01/18/16 Progress Summary: This week I continued character modeling work. After finishing the Janitor last week I moved on to finalizing the superhero this week. I finished the superhero sculpture which involved removing the hair, finalising the eyes and mouth, connecting the head and body, and replacing the hand with withContinue reading
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Avery Brown Week 03 Journal
0Avery Brown, Week 03 Journal This week was not as good as I had hoped for. I did not work as many hours as I planned because of the holiday on Monday. The snow was nice, but it resulted in me not working on Saturday. I still worked out a bunch of issues on theContinue reading
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Week 02 Team Journal
0Overall it’s been a very busy week as we push to reach our planned pop through by the end of the month. Over the last week Zack has continued to retopologize the janitor model and now has it ready to be rigged and can move on to finishing the sculpt of the Super Hero andContinue reading
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Chris Cerrone Week 02 Journal
0This was quite a busy week for me in terms of senior project. Between last Monday afternoon and Friday night I worked primarily on the getting an entirely new animatic out, using the rough environments Avery has been working on and the block characters we used previously as stand ins. I also recorded a bunchContinue reading
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Alexis Bloom Week 02 Journal
1Alexis Bloom Week 01 Journal We are the Costume Heroes This week went really well for me. I reached out to a friend and he helped me through the artist’s block I’ve been having when it comes to designing things. Thanks to him, I was able to come up with a lot of unique costumeContinue reading
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Avery Brown Week 02 Journal
0Avery Brown, Week 02 Journal This week has been an excellent work week for me. I have been making several large pushes on the environment model. Specifically on the hallway sections. Last week, I had roughed out the hallways to Chris’s specifications, but this week I stepped it up. The boring cross-section for the main doorContinue reading
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Juan Garzon Week 02 Journal
0“Under analysis is how I got a D in English, though to be fair, I wrote English with a ‘D’ ” -Juan So where are we? well besides a pretty good second week on all fronts, aside from my ankle acting up not 4 hours ago and House Garzon is having officially declared war onContinue reading
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Juan Garzon Week 01 Journal
0Baby I’m back!!!! So after a much needed vacation tour ( which may or may not have involved a visit to my birthtown, green waters, and a tower owned by a huge joke) I’m back to SPROJing with a skip in my step and a pip in my pep… and I do know why. SoContinue reading
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Week 01 Team Journal
0After everyone spent most of the break recharging we’ve all come back ready to hit the ground running and hit our goal of having a pop through by the end of January. Over the last week Chris began implementing some of the story revisions he worked on over break and week 01, as well asContinue reading
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Chris Cerrone Week 01 Journal
0Now that the site is up it’s nice to be able to write and post these without having to deal with Blackboard for the most part. Since getting back to Drexel I’ve had a hundred times more energy to devote to Sproj. Over break I mostly took time to step away from it completely, notContinue reading
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Avery Brown Week 01 Journal
0Avery Brown, Week 01 Journal This week has, so far, been a pretty good start to the quarter. I feel better about this project already, and my week was spent logging an amount of hours that I have not logged yet ever. Without Fernsler’s class, I have a massive amount of time and energy now. Continue reading
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Alexis Bloom Week 01 Journal
0Alexis Bloom Week 01 Journal Welcome Back, Jack This was the first week back after winter break. We took the break as an opportunity to rest and recharge, rather than work our butts off. we did get some work done over the break, but the main priority was to recharge before coming back to class.Continue reading