So this week slowed down… Finals is nigh and the slowdown is appreciated. Nevertheless, here is what happened this week. On Monday a lot of work was done to hit the presentation deadline, and for the most part, while it was stressful, it was slightly fun to get our stuff finished. Post Monday, I beganContinue reading
Month: March 2016
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Juan Garzon Week 10 Journal
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Chris Cerrone Week 10 Journal
0I spent most of the last week animating sc02 since for my independant study it needs to be polished by the end of the quarter. I also did a lot of corrective blendshapes, and completely redid all of Ralph’s mouth shapes as blendshapes. I retimed a lot of the animatic and on Berton’s advice haveContinue reading
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Avery Brown Week 10 Journal
0This week, I am mostly working in my own little world to develop some tools for our productions. I never want to repeat last week again, so I am automating as much as I can with python. Here are some snippets: Hours Breakdown: Compositing – 7:30 Website Admin – 0:30 Technical Directing – 21:00 Adviser MeetingContinue reading
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Alexis Bloom Week 10 Journal
0Alexis Bloom Week 10 Journal In the Face of Defeat This week was a huge disappointment for me. Although we manged to get as much done as we could have possibly done in the last week, we didn’t meet beta. I’m mostly disappointed in myself, as I was sick during crunch time. I kept passingContinue reading
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Chris Cerrone Week 09
0Spent 68 hours wokring last week. most of it trying to render to hit the “beta” animation requirements of first pass shading lighting and comp. There’s really too much to go into. I shaded when necessary, I rendered and animated. Managed the team and tried to get everyone in the same room as often asContinue reading
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Avery Brown Week 09 Journal
2Last week was spent assembling, rendering and compositing. The assembly process started out very inefficient and significantly improved by the end. Still, it was rife with mistakes and we had to double render over half of the shots that we completed. The reactor chamber was very much not ready to be rendered and needs significant optimization.Continue reading
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Alexis Bloom Week 09 Journal
0Alexis Bloom Week 09 Journal Road to Recovery This week was a… roller coaster to say the least. I am still sick, and desperately trying to recover. I put in the most hours I ever have this week since we have our final presentation on Tuesday. I spent a few nights in the labsContinue reading
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Team Journal Week 09
0This week was a long week of fighting the renderfarm, corrupted files, xGen caches, crashes, and many a shed tear. But some grief knows no words, and to try would be a disservice to the hardships we’ve endured, and the deadline approaching. We all animated, we all rendered, we all comped, we all didn’t sleep.Continue reading
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Juan Garzon Week 9 Journal
0So this week is week 10… wow, the term is nearly over… wow. To bring you up to speed, I moved around a lot from assignment to assignment nearing the end of this term, primarily since we moved beyond the rough animation stage and into our first pass at post production; needless to say, It’sContinue reading