Zack Thomas Week 02 Journal

Zach Thomas

This week I worked in Houdini to create a water simulation for shot IRR 240. When the Janitor kicks over a bucket of water spills out electrocuting the Superhero. Below is a render of the water simulation. Avery and I are planning to work further on the material for the¬†water to make it look more dirty. I also helped Avery create a detailed render of the Earth using images from NASA’s Blue Marble image library. We will composite two images of the Earth, one covered in snow the other without snow, to create the shot of the Earth freezing¬†over as the freeze ray fires at the end of the short. Moving forward next week I am working on animating shots with mad scientist from scene one along with compositing vfx in the base explosion shot.



Water Sim Rendering

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