I spent this week getting things ready for rendering. The reactor room is pretty much complete. Here is a shot that has been rendered and then comped inside it: There are some minor adjustments left to do (such as increasing the reflectivity on his goggles), but this is close to complete. I completed theContinue reading
Tag: Reactor
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Avery Brown Week 03 Journal
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Avery Brown Week 02 Journal
0This week, my goal was to push the texturing in the reactor room a bunch. Most of the textures are applied as tri-planar projections using real scene scale, so that they map over any arbitrary surface. UVs are present, but mostly unused at this point. I would like to add some more surface detail intoContinue reading
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Avery Brown Week 02 Journal
0Avery Brown, Week 02 Journal This week has been an excellent work week for me. I have been making several large pushes on the environment model. Specifically on the hallway sections. Last week, I had roughed out the hallways to Chris’s specifications, but this week I stepped it up. The boring cross-section for the main doorContinue reading