This week involved a whole bunch of wrapping up. A couple things were re-rendered and many things were composited. I made an animated intro for the logo, as you can see above. I also did a lot of visual effects, as you can see below. I developed a pretty streamlined pipeline for put smoke and sparks into shots, to match the rest of scene one with the two big shots, 051 and 092. I also found the splineWarp and iDistort nodes in Nuke, which I wish I had known about sooner. These were incorporated into the “end of the world?” sequence at the end, to get some pretty ballin’ effects.
I also made some neat presentation materials too:
Hours Breakdown:
- Compositing – 35:00
- Adviser Meeting – 2:00
- Technical Directing – 8:30
- Paper Work – 1:00
Total: 46:20