Juan Garzon Week 6

Juan Garzon

Another week.

Lets recap!

This week has been pretty good so far in terms of getting stuff done for SPROJ, with getting some of my scenes polished enough so that it could be sent to the Ministry of Render Magic (the render side of our pipeline… and I am the only one who calls it that),  and retooling a couple of them so that they would fit with a new assets that was brought in (so that no clipping will occur in the final product). Overall, it’s been good in that front, comparably to the last couple of weeks, I was able to hit goals that I wanted to, and was moving forward pretty well.

Outside the animation workforce, I have to start working on recording better sound effects for the animation, so this upcoming week I’ll have to propose an adventure to the film department to see if I can borrow some sound equipment for the recording session.

Here’s the shots that I’ve been working on:

[youtube https://www.youtube.com/watch?v=vWTfcfKuTUQ&w=560&h=315]

[youtube https://www.youtube.com/watch?v=_7d_a5m4SIE&w=560&h=315]

[youtube https://www.youtube.com/watch?v=eF92bYqj7yM&w=560&h=315]

[youtube https://www.youtube.com/watch?v=zKB7KxE5kqE&w=560&h=315]

Positives: Worked on animation, and loved doing it again (mainly because I was no longer doing the hallway shots and felt like my skills were on par with the rest of the team) and got stuff to push to the render side which is a boon to my team, as we can render more and got to work on rigging an asset, also fun.
Negatives: I forgot a few times to log in my hours… that’s disheartening, but I know the overall times I worked on each day for

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