This week all animation that didn’t qualify as a performance moment got finaled and is being set up to render, with the intention to go back and refine more after the key turning points get more work into them. Here’s and assortment of videos animated by Chris, Alexis, and Juan.: Chris Alexis [youtube https://www.youtube.com/watch?v=AaHLmMGr5mU]Continue reading
Tag: springWeek05
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Week 05 Team Journal
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Chris Cerrone Week 05 Journal
0Woo Wee. What a week. Lots of animating for me, just kidding, as always there were many many things that popped up last minute for me to fix. Whether they were technical issues with files not being referenced properly, blendshapes not displaying properly, Black Golds Bump map looks like a car ran over his face,Continue reading
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Juan Garzon Week05 Journal
0So this week was a bit less productive than I wanted, Lets recap! Scene 3 stuff is nearly done (took me long enough… To be honest, this scene has been a burden for me for some unknown reason. All my other assignments were on par with everyone else’s in terms of quality, but when itContinue reading
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Avery Brown Week 05 Journal
0Lots of rendering this week, lots of rendering… I was able to knock out several shots throughout the movie, though mostly in scene 01. Rendering all the time is a drag (and also leaves a lot of downtime while the computers chew on things), so I took some time and did some nice modelsContinue reading
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Zachary Thomas Week 05 Journal
0This week I worked more on visual effects. I started out at the beginning of the week working more on the base destruction shot. Since Avery and Chris were working on getting final renders for other visual effects shots I focused on a single shot that need more work than the others. As shots were renderedContinue reading
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Alexis Bloom Week 05 Journal
0Alexis Bloom Week 05 Journal On Track Jack I want to preface this by saying I didn’t get as much animation done as I’ve done in past weeks. I think that’s because of a few things… firstly, I was really booking it the past few weeks to get as much animation as done as possibleContinue reading