This week I worked on more visual effects stuff. I mainly focused on shot IRR_092,which is the shot of the base exploding in scene 01. It was a slow process because I was learning a lot about working with Nuke in 3D and about particles in Nuke. Also, the geometry in the reactor room sceneContinue reading
Tag: springWeek04
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Zack Thomas Week 04 Journal
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Avery Brown Week 04 Journal
0Spending most of this week trying to deal with the farm, I feel like I have made significant progress towards making it work a little bit. On Friday, I met with Rob Dlugos from IT, and he has made several fixes to the farm already. The frequent network drops have been the bane of this projectContinue reading
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Alexis Bloom Week 04 Journal
0Alexis Bloom Week 04 Journal Flipper Flop This was a fairly average week. I think I could have gotten a little more work done than usual, but I’m still on target for all of my deadlines. I’ve been focusing mainly on getting shots from sc01 “render ready”, meaning having their animation finalized and readyContinue reading
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Juan Garzon Week 04 Journal
0The week where I started to feel better about myself and my craft. This past week I wanted to complete more than just the scenes that I was behind in (while completing the shots that I had on backlog) and suffice to say I was successful in pushing more shots to a better position thanContinue reading
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Chris Cerrone Week 04 Journal
0Starting this a littler earlier in the week, figured I’d upload the props that were more or less finaled by me. Here’s a little rigged thingy that you see at train stations for when the train is coming in. It’ll be used to display the engine temperature, going off the joke that he’sContinue reading